by Arch Nemesis | Mar 20, 2018 | 40K , Battle Report , Dark Angels , Imperial Guard , Thousand Sons
Warhammer 40K Battle Report – Thousand Sons vs Dark Angels 2000 pts
https://www.battle-report.com
https://www.meetup.com/Battle-Report-40K/
Warhammer 40,000 8th Edition Battle Report – 029
Thousand Sons [Milan] vs Dark Angels [Ronnie L]
Location: NuBrand Gaming, Brooklyn, New York
Game Size: 2000 pts
Army Lists can be found at https://www.battle-report.com/
Send us feedback, give us suggestions on what you’d like to see or, if you are in the New York area, issue a challenge at [email protected]
VIDEO
by Arch Nemesis | Oct 2, 2017 | 40K , Battle Report , Chaos Daemons , Grey Knights , Imperial Guard , Thousand Sons
40K 8th Edition Battle Report – Imperial Guard & Grey Knights vs Thousand Sons & Tzeench Daemons 2000 pts
https://www.battle-report.com
https://www.meetup.com/Battle-Report-40K/
Warhammer 40,000 8th Edition Battle Report – 012
Imperial Guard & Grey Knights [Nick M] & Thousand Sons & Tzeentch Daemons [Milan]
Location: Nu Brand Gaming, Brooklyn, New York
Game Size: 2000 pts
Send us feedback, give us suggestions on what you’d like to see or, if you are in the New York area, issue a challenge at [email protected]
VIDEO
Ar
my List – Imperial Guard & Grey Knights
++ Supreme Command Detachment +1CP (Imperium – Grey Knights) [50 PL, 1010pts] ++
+ HQ +
Grand Master in Nemesis Dreadknight [14 PL, 290pts]: Dreadfist, Dreadknight teleporter, Gatling Psilencer, Hammerhand, Heavy Psycannon, Nemesis Daemon Greathammer, Santuary
Grand Master in Nemesis Dreadknight [14 PL, 290pts]: Dreadfist, Dreadknight teleporter, Gate of Infinity, Gatling Psilencer, Heavy Psycannon, Nemesis Daemon Greathammer, Santuary
Grand Master Voldus [10 PL, 190pts]: Gate of Infinity, Purge Soul, Vortex of Doom
Lord Kaldor Draigo [12 PL, 240pts]: Hammerhand, Santuary
++ Battalion Detachment +3CP (Imperium – Astra Militarum) [17 PL, 309pts] ++
+ HQ +
Company Commander [3 PL, 30pts]: Chainsword, Laspistol
Lord Commissar [4 PL, 55pts]: Bolt pistol, Power sword
+ Troops +
Conscripts [4 PL, 90pts]: 30x Conscript
Militarum Tempestus Scions [3 PL, 62pts]
. 2x Scion: 2x Hot-shot Lasgun
. Scion w/ Special Weapon: Plasma gun
. Scion w/ Special Weapon: Plasma gun
. Tempestor: Chainsword, Hot-shot Laspistol
Militarum Tempestus Scions [3 PL, 72pts]
. 2x Scion: 2x Hot-shot Lasgun
. Scion w/ Special Weapon: Meltagun
. Scion w/ Special Weapon: Meltagun
. Tempestor: Chainsword, Hot-shot Laspistol
++ Super-Heavy Auxiliary Detachment (Imperium – Astra Militarum) [30 PL, 671pts] ++
+ Lord of War +
Baneblade [30 PL, 671pts]: Autocannon, Demolisher cannon, Heavy Stubber, Twin heavy bolter
. 2 Lascannon & Twin Heavy Bolter Sponsons: 2x Lascannon, 2x Twin heavy bolter
. 2 Lascannon & Twin Heavy Flamer Sponsons: 2x Lascannon, 2x Twin heavy flamer
++ Total: [97 PL, 1990pts] ++
Army List – Thousand Sons & Tzeentch Daemons
++ (Chaos – Daemons) [40 PL, 780pts] ++
+ Troops +
Horrors [5 PL, 80pts]: 10x Pink Horror
+ Lord of War +
Aetaos’rau’keres [35 PL, 700pts]
++ (Chaos – FW Heretic Astartes) [8 PL, 133pts] ++
+ HQ +
Chaos Hellwright [8 PL, 133pts]: Flamer, Infernal axe, Soulburner pistol, Voidcutter
++ (Chaos – Thousand Sons) [29 PL, 565pts] ++
+ Troops +
Tzaangors [4 PL, 80pts]: Icon of Flame, Instrument of Chaos, 9x Tzaangor w/ autopistol and chainsword
. Twistbray: Autopistol and chainsword
Tzaangors [4 PL, 70pts]: Instrument of Chaos, 9x Tzaangor w/ autopistol and chainsword
. Twistbray: Autopistol and chainsword
+ Lord of War +
Magnus the Red [21 PL, 415pts]: Death Hex, Warptime, Weaver of Fates
++ (Chaos – Questor Traitoris) [23 PL, 516pts] ++
+ Lord of War +
Renegade Knight [23 PL, 516pts]: Meltagun, Reaper chainsword, Stormspear Rocket Pod
. Rapid-fire battle cannon and heavy stubber: Heavy stubber
++ Total: [100 PL, 1994pts] ++
by Arch Nemesis | Sep 8, 2017 | 40K , Battle Report , Imperial Guard , Thousand Sons
40K 8th Edition Battle Report – Imperial Guard vs Thousand Sons 2000 pts
https://www.battle-report.com
https://www.meetup.com/Battle-Report-40K/
Imperial Guard [Joseph K] & Thousand Sons [Milan]
Location: Nu Brand Gaming, Brooklyn, New York
Game Size: 2000 pts
Send us feedback, give us suggestions on what you’d like to see or, if you are in the New York area, issue a challenge at [email protected]
VIDEO
Army List – Imperial Guard
++ Vanguard Detachment +1CP (Imperium – Adeptus Astra Telepathica) [3 PL, 61pts] ++ + HQ + Primaris Psyker [2 PL, 40pts]: Force Stave, Psychic Barrier, Terrifying Visions + Elites + Astropath [1 PL, 21pts]: Psychic Barrier, Telepathica Stave ++ Battalion Detachment +3CP (Imperium – Astra Militarum) [92 PL, 1590pts] ++ + HQ + Commissar Yarrick [7 PL, 130pts] Company Commander [3 PL, 30pts]: Chainsword, Laspistol Company Commander [3 PL, 30pts]: Chainsword, Laspistol + Troops + Infantry Squad [3 PL, 55pts] . 6x Guardsman . Guardsman W/ Special Weapon: Plasma gun . Heavy Weapon Team: Heavy bolter . Sergeant: Chainsword, Laspistol Infantry Squad [3 PL, 55pts] . 6x Guardsman . Guardsman W/ Special Weapon: Plasma gun . Heavy Weapon Team: Heavy bolter . Sergeant: Chainsword, Laspistol Infantry Squad [3 PL, 55pts] . 6x Guardsman . Guardsman W/ Special Weapon: Plasma gun . Heavy Weapon Team: Heavy bolter . Sergeant: Chainsword, Laspistol Infantry Squad [3 PL, 55pts] . 6x Guardsman . Guardsman W/ Special Weapon: Plasma gun . Heavy Weapon Team: Heavy bolter . Sergeant: Chainsword, Laspistol + Elites + Commissar [2 PL, 35pts]: Bolt pistol, Power maul Commissar [2 PL, 35pts]: Bolt pistol, Power maul Master of Ordnance [2 PL, 38pts] Officer of the Fleet [2 PL, 25pts] + Fast Attack + Artemia Pattern Hellhound [6 PL, 128pts] . Artemia Pattern Hellhound: Artemia Inferno Cannon, Heavy Bolter Artemia Pattern Hellhound [6 PL, 128pts] . Artemia Pattern Hellhound: Artemia Inferno Cannon, Heavy Bolter Artemia Pattern Hellhound [6 PL, 128pts] . Artemia Pattern Hellhound: Artemia Inferno Cannon, Heavy Bolter + Heavy Support + Armageddon Pattern Medusa [7 PL, 111pts] . Armageddon Pattern Medusa: Heavy Bolter Leman Russ Battle Tanks [22 PL, 356pts] . Leman Russ Battle Tank: Battle Cannon, Heavy Bolter, Heavy Bolters . Leman Russ Battle Tank: Battle Cannon, Heavy Bolter, Heavy Bolters Leman Russ Demolishers [12 PL, 196pts] . Leman Russ Demolisher: Heavy Bolter, Heavy Bolters, Turret-mounted Demolisher Siege Cannon ++ Vanguard Detachment (Imperium – FW Death Korps of Krieg) [10 PL, 156pts] ++ + Fast Attack + Death Korps Death Rider Squadron [5 PL, 78pts] . Death Korps Death Riders: Death Korps Hunting Lance . Death Korps Death Riders: Death Korps Hunting Lance . Death Korps Death Riders: Death Korps Hunting Lance . Death Korps Death Riders: Death Korps Hunting Lance . Death Korps Ridemaster: Laspistol Death Korps Death Rider Squadron [5 PL, 78pts] . Death Korps Death Riders: Death Korps Hunting Lance . Death Korps Death Riders: Death Korps Hunting Lance . Death Korps Death Riders: Death Korps Hunting Lance . Death Korps Death Riders: Death Korps Hunting Lance . Death Korps Ridemaster: Laspistol ++ Vanguard Detachment (Imperium – Adeptus Ministorum) [6 PL, 70pts] ++ + Elites + Ministorum Priest [3 PL, 35pts]: Chainsword, Laspistol Ministorum Priest [3 PL, 35pts]: Chainsword, Laspistol ++ Vanguard Detachment (Imperium – Officio Assassinorum) [4 PL, 70pts] ++ + Elites + Eversor Assassin [4 PL, 70pts] ++ Vanguard Detachment (Imperium – Adeptus Mechanicus) [3 PL, 52pts] ++ + Elites + Tech-Priest Enginseer [3 PL, 52pts]: Servo-arm ++ Total: [118 PL, 1999pts] ++
Army List – Thousand Sons
++ Unbound Army (Faction) (Chaos – FW Heretic Astartes) [10 PL, 218pts] ++
+ Elites +
Hellforged Contemptor Dreadnought [10 PL, 218pts]
. Left Arm: Butcher cannon
. Right Arm: Hellflamer, Hellforged deathclaw
++ Unbound Army (Faction) (Chaos – Thousand Sons) [93 PL, 1778pts] ++
+ HQ +
Ahriman on Disc of Tzeentch [10 PL, 166pts]: Death Hex, Diabolic Strength, Weaver of Fates
Exalted Sorcerer on Disc of Tzeentch [9 PL, 163pts]: Blades on Disc of Tzeentch, Force stave, Gift of Chaos, Infernal Gaze, Inferno Bolt Pistol
Exalted Sorcerer on Disc of Tzeentch [9 PL, 163pts]: Blades on Disc of Tzeentch, Force stave, Inferno Bolt Pistol, Prescience, Warptime
+ Troops +
Rubric Marines [8 PL, 133pts]
. Aspiring Sorcerer: Force axe, Warpflame pistol
. 4x Rubric Marine w/ Inferno Boltgun: 4x Inferno boltgun
Tzaangors [4 PL, 70pts]: Instrument of Chaos, 9x Tzaangor w/ autopistol and chainsword
. Twistbray: Autopistol and chainsword
Tzaangors [4 PL, 70pts]: Instrument of Chaos, 9x Tzaangor w/ autopistol and chainsword
. Twistbray: Autopistol and chainsword
+ Elites +
Scarab Occult Terminators [13 PL, 266pts]
. Scarab Occult Sorcerer: Force stave, Inferno Combi-bolter
. Terminator: Hellfyre Missile Rack, Inferno Combi-bolter, Powersword
. Terminator: Inferno Combi-bolter, Powersword
. Terminator: Inferno Combi-bolter, Powersword
. Terminator w/ Heavy Weapon: Power sword, Soulreaper Cannon
Scarab Occult Terminators [13 PL, 266pts]
. Scarab Occult Sorcerer: Force stave, Inferno Combi-bolter
. Terminator: Hellfyre Missile Rack, Inferno Combi-bolter, Powersword
. Terminator: Inferno Combi-bolter, Powersword
. Terminator: Inferno Combi-bolter, Powersword
. Terminator w/ Heavy Weapon: Power sword, Soulreaper Cannon
Scarab Occult Terminators [13 PL, 266pts]
. Scarab Occult Sorcerer: Force stave, Inferno Combi-bolter
. Terminator: Hellfyre Missile Rack, Inferno Combi-bolter, Powersword
. Terminator: Inferno Combi-bolter, Powersword
. Terminator: Inferno Combi-bolter, Powersword
. Terminator w/ Heavy Weapon: Power sword, Soulreaper Cannon
+ Flyer +
Heldrake [10 PL, 215pts]: Baleflamer, Heldrake claws
++ Total: [103 PL, 1996pts] ++
by Arch Nemesis | Oct 15, 2016 | 40K , Battle Report , Imperial Guard , Thousand Sons
Thousand Sons [Milan] vs Imperial Guard [John B]
2900 pts
Army List:
HQ:
Ahriman
Cypher
Elites:
Chaos Contemptor Dreadnought
– Dedication of Tzeentch
– 2x Butcher Cannon
Chaos Terminators
– Mark of Tzeentch
– Veterans of the Long War
– 4x Combi-melta & 4x Chainfist (4 Terminators)
– Combi-flamer & Power Axe (1 Terminator)
– Reaper Autocannon & Chainfist (1 Terminator)
– Combi-melta & Chainfist (Terminator Champion)
Chaos Land Raider (Dedicated Transport):
– Combi-bolter
– Dirge caster
– Dozer Blade
– Extra Armour
Troops
Thousand Sons
– Aspiring Sorcerer w/ Force Axe
– 4x Thousand Sons
Chaos Rhino (Dedicated Transport)
– Dirge Caster
– Dozer Blade
Thousand Sons
– Aspiring Sorcerer w/ Force Axe
– 4x Thousand Sons
Chaos Rhino (Dedicated Transport)
– Dirge Caster
– Dozer Blade
Fast Attack
Blight Drones
Blight Drones
Heavy Support
Kharybdis Assault Claw
Obliterators (x2)
– Mark of Tzeentch
– Veterans of the Long War
Lord of War:
Chaos Knight Paladin
– Dedication of Tzeentch
– Dirge Caster
Ahriman’s Psychic Powers
The two Aspiring Sorcerers got Tzeentch’s Firestorm and Breath of Chaos.
Deployment
(Vanguard)
Opponent failed to seize the initiative so Thousand Sons had the first turn.
Turn 1
The two Blight Drones were held in reserve. Kharybdis attempted to land right on top of the big blob of infantry in ruins. The idea was to use the flame attack from deep strike (3”+D3 from the hull) that ignores cover, however it deviated and landed smack in the middle of the Imperial Guard vehicles. Damage from the Deep Strike in Movement phase and Shooting from the Kharybdis as well as the Chaos Knight (that moved up closer) destroyed the Leman Russ and one of the Chimeras.
Land Raider with Ahriman, Cypher and their Terminator retinue moved up the field, after which everyone disembarked from the vehicle and attempted to get into ruins. Contemptor held one of the tactical objectives. Chaos Knight was within 3” of another one in the center of the board. Two units of Thousand Sons embarked in their Rhinos, moved up towards the Imperial Guard scout walker hiding below the ruins.
At the end of Turn 1 I was able to score one Victory Point for First Kill, and another 3 for Supremacy and Overwhelming Firepower.
Opponent spent most of his turn repositioning and focusing almost all his firepower at the hovering Kharybids Assault Claw. However, due to some bad dice rolling the drop pod stayed on the board with only a few Hull Points lost.
At the end of first turn result was 4:0.
Turn 2
During this turn Ahriman’s unit got another Tactical Objective, Chaos Knight got up close and personal with the Imperial Guard Command Chimera which miraculously managed to survive with one Hull Point remaining. Forgot to move the Assault Claw so it pretty much stayed in Hover mode in the center of the enemy Deployment zone. I’ve continued working on the Guard vehicles – managed to get rid of another Chimera and the Basilisk. One of the Blight Drones came in from reserves and between it’s blast weapon and focused fire from other units, I was able to significantly reduce the numbers of the huge blob of Imperial Guard infantry concentrated in the ruins just on the edge of my opponent’s Deployment zone.
Opponent brought in some reserves and continued focusing pretty much all of its shooting into the Kharybdis.
Turn two ended with Thousand Sons in the lead 8:0.
Turn 3
During this turn it was looking grim for the Imperial Guard. Chaos Knight was wreaking havoc in the back lines.
Blight Drone cleaned out the ruins and was pursuing remaining Guardsmen that just could not find a way to deal with it.
Obliterators and Thousand Sons managed to eliminate an entire unit that Deep Struck from the flyer and blew up the walker that was attempting to arrest their progress on that side of the board.
This is when the opponent decided to concede the game.
Final result 9:0.
Result: Thousand Sons Victory