Warhammer 40K ITC Champion’s Missions – Imperial Guard vs Chaos

Warhammer 40K ITC Champion’s Missions – Imperial Guard vs Chaos

Warhammer 40K Battle Report – Imperial Guard vs Chaos Soup | ITC Champion’s Missions

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Warhammer 40,000 8th Edition Battle Report –  106
  Imperial Guard [Nikola] vs Chaos Soup [Luka Dragacevic]
  Location: Hydra Club, Belgrade, Serbia, Europe
  Game Size: 2,000 pts

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Army List – Imperial Guard

++ Brigade Detachment +12CP (Imperium – Astra Militarum) [95 PL, -1CP, 1,528pts] ++

+ No Force Org Slot +

Regimental Doctrine: Regiment: Catachan

Vigilus Defiant [-1CP]: Emperor’s Wrath Artillery Company

+ HQ +

Colonel ‘Iron Hand’ Straken [4 PL, 75pts]

Tank Commander [12 PL, 179pts]: Battle Cannon, Lascannon

Tank Commander [12 PL, 185pts]: Heavy Bolter, Plasma Cannons, Turret-mounted Executioner Plasma Cannon

+ Troops +

Infantry Squad [3 PL, 45pts]
. 8x Guardsman
. Guardsman w/ Vox-caster: Vox-caster
. Sergeant: Laspistol

Infantry Squad [3 PL, 45pts]
. 8x Guardsman
. Guardsman w/ Vox-caster: Vox-caster
. Sergeant: Laspistol

Infantry Squad [3 PL, 45pts]
. 8x Guardsman
. Guardsman w/ Vox-caster: Vox-caster
. Sergeant: Laspistol

Infantry Squad [3 PL, 45pts]
. 8x Guardsman
. Guardsman w/ Vox-caster: Vox-caster
. Sergeant: Laspistol

Militarum Tempestus Scions [3 PL, 63pts]
. 2x Scion
. Scion w/ Special Weapon: Meltagun
. Scion w/ Special Weapon: Meltagun
. Tempestor: Chainsword, Hot-shot Laspistol

Militarum Tempestus Scions [3 PL, 63pts]
. 2x Scion
. Scion w/ Special Weapon: Meltagun
. Scion w/ Special Weapon: Meltagun
. Tempestor: Chainsword, Hot-shot Laspistol

+ Elites +

Astropath [1 PL, 21pts]: Nightshroud, Telepathica Stave

Bullgryns [7 PL, 120pts]
. Bullgryn: Grenadier Gauntlet, Slabshield
. Bullgryn: Grenadier Gauntlet, Slabshield
. Bullgryn Bone ‘ead: Grenadier Gauntlet, Slabshield

Ministorum Priest [2 PL, 35pts]: Laspistol

Sergeant Harker [3 PL, 50pts]

+ Fast Attack +

Hellhounds [6 PL, 108pts]
. Hellhound: Multi-melta, Turret-mounted Inferno Cannon

Scout Sentinels [3 PL, 44pts]
. Scout Sentinel: Heavy Flamer

Scout Sentinels [3 PL, 44pts]
. Scout Sentinel: Heavy Flamer

+ Heavy Support +

Basilisks [7 PL, 108pts]
. Basilisk: Heavy Bolter

Heavy Weapons Squad [3 PL, 47pts]
. Heavy Weapon Team: Missile launcher
. Heavy Weapon Team: Mortar
. Heavy Weapon Team: Missile launcher

Manticore [8 PL, 133pts]: Heavy Bolter

+ Dedicated Transport +

Chimera [6 PL, 73pts]: Heavy Bolter, Multi-laser

++ Reinforcements (Imperium – Officio Assassinorum) [20 PL, 380pts] ++

+ No Force Org Slot +

Show Stratagems: Callidus, Culexus, Eversor, General, Vindicare

+ Elites +

Callidus Assassin [5 PL, 95pts]

Culexus Assassin [5 PL, 95pts]

Eversor Assassin [5 PL, 95pts]

Vindicare Assassin [5 PL, 95pts]

++ Reinforcements (Imperium – Inquisition) [4 PL, 90pts] ++

+ HQ +

Inquisitor Coteaz [4 PL, 90pts]: Malleus – Power Through Knowledge

++ Total: [119 PL, -1CP, 1,998pts] ++

Army List – Chaos

++ Super Heavy Detachment Renegade Knights ++

Iconoclast

Knight Despoiler, 2xThermal Cannon, Ironstorm Missile Pod, Warlord trait: Knight Diabolus (+1A)
Knight Despoiler, 2xThermal Cannon, Ironstorm Missile Pod
Knight Despoiler, Thermal Cannon, Avenger gatling cannon

+ Super Heavy Auxiliary Detachment +

Mortarion (Miasma of pestilence & Curse of Leper)

++ Battalion Detachment Tzeentch ++

Sorcerer (force stave, inferno bolt pistol, Prescience, Warptime)
Changecaster (gaze of fate, bolt of change)
10 brimstone horrors
12 brimstone horrors
10 brimstone horrors

Warhammer 40K ITC Champion’s Missions – Drukhari vs Imperium

Warhammer 40K ITC Champion’s Missions – Drukhari vs Imperium

Warhammer 40K ITC Champion’s Missions – Drukhari vs Imperium

ITC Champion’s Missions

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Warhammer 40,000 8th Edition Battle Report – 103
  Drukhari [Atalay] vs Imperium [Ronny Luna]
  Location: The Carcosa Club, Brooklyn, New York
  Game Size: 2,000 pts

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Army List – Drukhari

++ Battalion Detachment: Kabal of the Black Heart

+ HQ
Archon [4 PL, 72pts]: Splinter pistol, Venom Blade [2pts] – Warlord – Labyrinthine Cunning, Relic: Writ of the Living Muse
Archon [4 PL, 76pts]: Huskblade [6pts], Splinter pistol – Prizes of the Dark City (-1CP) – Helm of Spite
+ Troops
Kabalite Warriors [2 PL, 30pts]
. 4x Kabalite Warrior [24pts]
. Sybarite [6pts]: Splinter Rifle
Kabalite Warriors [2 PL, 30pts]
. 4x Kabalite Warrior [24pts]
. Sybarite [6pts]: Splinter Rifle
Kabalite Warriors [2 PL, 30pts]
. 4x Kabalite Warrior [24pts]
. Sybarite [6pts]: Splinter Rifle
Kabalite Warriors [2 PL, 30pts]
. 4x Kabalite Warrior [24pts]
. Sybarite [6pts]: Splinter Rifle
+ Heavy Support
Ravager [7 PL, 125pts]: Disintegrator cannon [15pts], Disintegrator cannon [15pts], Disintegrator cannon [15pts]
Ravager [7 PL, 125pts]: Disintegrator cannon [15pts], Disintegrator cannon [15pts], Disintegrator cannon [15pts]
Ravager [7 PL, 125pts]: Disintegrator cannon [15pts], Disintegrator cannon [15pts], Disintegrator cannon [15pts]

++ Air Wing Detachment  Wych Cult of the Black Moon (Trophy Takers, Berserk Fugue)

Razorwing Jetfighter [8 PL, 155pts]: Splinter Cannon [10pts]
. 2 Dark Lances [40pts]:
Razorwing Jetfighter [8 PL, 145pts]: Splinter Cannon [10pts]
. 2 Disintegrator Cannons [30pts]:
Voidraven [9 PL, 165pts]: Two void lances, Voidraven Missiles [10pts]

++ Spearhead Detachment +1CP (Aeldari – Drukhari) [31 PL, 510pts] ++

Detachment Type: Haemonculus Coven of the Blood Moon :(Dark Technomancers, Obsessive Collectors)
+ HQ
Haemonculus [5 PL, 76pts]: Electrocorrosive whip [6pts], Splinter pistol
+ Elites
Grotesques [8 PL, 140pts]
. Grotesque with Monstrous Cleaver [2 PL, 35pts]: Flesh gauntlet [3pts]
. Grotesque with Monstrous Cleaver [2 PL, 35pts]: Flesh gauntlet [3pts]
. Grotesque with Monstrous Cleaver [2 PL, 35pts]: Flesh gauntlet [3pts]
. Grotesque with Monstrous Cleaver [2 PL, 35pts]: Flesh gauntlet [3pts]
+ Heavy Support
Talos [6 PL, 98pts]
. Talos [6 PL, 98pts]: Chain-Flails [3pts], Macro-Scalpel [4pts]
. . Two Haywire Blasters [16pts]: 2x Haywire blaster [16pts]
Talos [6 PL, 98pts]
. Talos [6 PL, 98pts]: Chain-Flails [3pts], Macro-Scalpel [4pts]
. . Two Haywire Blasters [16pts]: 2x Haywire blaster [16pts]
Talos [6 PL, 98pts]
. Talos [6 PL, 98pts]: Chain-Flails [3pts], Macro-Scalpel [4pts]
. . Two Haywire Blasters [16pts]: 2x Haywire blaster [16pts]
+ Dedicated Transport
Raider [5 PL, 80pts]: Disintegrator cannon [15pts]
Venom [4 PL, 75pts]: Splinter Cannon [10pts], Splinter Cannon [10pts]
Venom [4 PL, 75pts]: Splinter Cannon [10pts], Splinter Cannon [10pts]
Venom [4 PL, 75pts]: Splinter Cannon [10pts], Splinter Cannon [10pts]
Venom [4 PL, 75pts]: Splinter Cannon [10pts], Splinter Cannon [10pts]

++ Total: [114 PL, 1,998pts] ++

Army List – Imperium

++ Battalion Detachment +5CP (Imperium – Astra Militarum) [17 PL, 2CP, 355pts] ++

+ No Force Org Slot +

Detachment CP [5CP]

Operative Requisition Sanctioned [-2CP, 85pts]

Regimental Doctrine: Regiment: Cadian

+ HQ +

Company Commander [2 PL, 30pts]: Chainsword, Laspistol

Company Commander [2 PL, 30pts]: Chainsword, Laspistol

Inquisitor Coteaz [4 PL, -1CP, 90pts]: 6) Castigation, Stratagem: Inquisitorial Mandate

+ Troops +

Infantry Squad [3 PL, 40pts]
. 9x Guardsman
. Sergeant: Laspistol

Infantry Squad [3 PL, 40pts]
. 9x Guardsman
. Sergeant: Laspistol

Infantry Squad [3 PL, 40pts]
. 9x Guardsman
. Sergeant: Laspistol

++ Battalion Detachment +5CP (Imperium – Space Marines) [68 PL, 5CP, 1,348pts] ++

+ No Force Org Slot +

**Chapter Selection**: Master Artisans, Salamanders Successor, Stalwart

Battle-forged CP [3CP]

Detachment CP [5CP]

Stratagem: Trust of Prometheus [-1CP]

+ HQ +

Chapter Master in Gravis Armor [6 PL, -2CP, 108pts]: Anvil of Strength, Boltstorm gauntlet, Master-crafted power sword, Stratagem: Chapter Master, Warlord

Primaris Librarian [5 PL, 98pts]: 2) Fire Shield, 3) Burning Hands, 4) Drakeskin, Force sword, Tome of Vel’cona

+ Troops +

Intercessor Squad [10 PL, 180pts]: Auto Bolt Rifle
. 9x Intercessor
. Intercessor Sergeant

Scout Squad [4 PL, 65pts]
. Scout Sergeant: Bolt pistol, Sniper rifle
. 4x Scout w/Sniper Rifle: 4x Sniper rifle

Scout Squad [4 PL, 65pts]
. Scout Sergeant: Bolt pistol, Sniper rifle
. 4x Scout w/Sniper Rifle: 4x Sniper rifle

+ Elites +

Dreadnought [5 PL, 104pts]: Multi-melta
. Dreadnought combat weapon w/Storm Bolter: Storm bolter

Primaris Ancient [4 PL, 69pts]

Primaris Apothecary [3 PL, 60pts]

+ Fast Attack +

Inceptor Squad [7 PL, 177pts]: 2x Inceptor, Inceptor Sergeant, Plasma Exterminator x2

+ Heavy Support +

Hellblaster Squad [16 PL, 330pts]: Plasma incinerator
. 9x Hellblaster
. Hellblaster Sergeant: Bolt pistol

Thunderfire Cannon [4 PL, 92pts]
. Techmarine Gunner
. . Servo-harness: Flamer, Plasma cutter

++ Spearhead Detachment +1CP (Imperium – Space Marines) [16 PL, , 293pts] ++

+ No Force Org Slot +

**Chapter Selection**: Master Artisans, Salamanders Successor, Stalwart

Detachment CP [1CP]

+ HQ +

Primaris Chaplain [4 PL, -1CP, 77pts]: 2. Catechism of Fire, Litany of Hate, Stratagem: Hero of the Chapter

+ Heavy Support +

Eliminator Squad [4 PL, 72pts]
. Eliminator Sergeant: Bolt sniper rifle, Camo cloak
. 2x Eliminator with Bolt Sniper: 2x Bolt sniper rifle, 2x Camo cloak

Eliminator Squad [4 PL, 72pts]
. Eliminator Sergeant: Bolt sniper rifle, Camo cloak
. 2x Eliminator with Bolt Sniper: 2x Bolt sniper rifle, 2x Camo cloak

Eliminator Squad [4 PL, 72pts]
. Eliminator Sergeant: Bolt sniper rifle, Camo cloak
. 2x Eliminator with Bolt Sniper: 2x Bolt sniper rifle, 2x Camo cloak

++ Total: [101 PL, 7CP, 1,996pts] ++

Saints & Sinners vs Thousand Sons

Saints & Sinners vs Thousand Sons

image

40K 8th Edition Battle Report – Saints & Sinners vs Thousand Sons 2000 pts

Warhammer 40,000 8th Edition Battle Report – 007

Saints & Sinners (Inquisition, Sisters of Battle, Grey Knights, Daemonhosts and Assassins) [Nyghoma] & Thousand Sons [Milan]
Location: Da Bunka, Queens, New York
Game Size: 2000 pts

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Thousand Sons vs Inquisition, Grey Knights & Adeptus Mechanicus

Thousand Sons vs Inquisition, Grey Knights & Adeptus Mechanicus

Thousand Sons [Milan] vs Inquisition, Grey Knights & Adeptus Mechanicus [Nyghoma]

1850 pts

Army List:
Formation – Rehati War Sect:

Magnus the Red

Exalted Sorcerer
– Disc of Tzeentch
– Mastery Level 3
– Spell Familiar

Exalted Sorcerer
– Disc of Tzeentch
– Mastery Level 3
– Spell Familiar

Exalted Sorcerer
– Disc of Tzeentch
– Mastery Level 3

Combined Arms Detachment:

HQ
Ahriman [Warlord]
– Disc of Tzeentch

Troops
Rubric Marines
– 4x Rubric Marines
– Aspiring Sorcerer w/ Force Axe
– Chaos Rhino dedicated troop transport w/ Combi-melta, Dirge Caster and Dozer Blades

Chaos Cultists
– Mark of Tzeentch

2017-01-29 16.32.51_thumb

Opponent’s Army

2017-01-29 16.33.01_thumb

Deployment

2017-01-29 17.03.08_thumb

Opponent’s Reserves

2017-01-29 17.03.32_thumb

2017-01-29 17.12.42_thumb[1]

Opponent went first and leveraging Drop Pod Assault brought in two of his three Drop Pods from reserve automatically on Turn 1. One of the models that disembarks out of the drop pods is the Culexus Assassin. His Psychic Abomination special rule essentially shut down Magnus’s Psychic Powers because he was within 12” of the Assassin. That meant that Magnus’s 5 Warp Charges could not be used that turn (unless he moved out of the 12” bubble) and he could only manifest Psychic Powers on 6+ instead of 2+.

Next, the opponent teleported his deathstar unit to the same area – close to gliding Magnus. The Adeptus Mechanicus model gave the unit’s weapons the Skyfire Special rule, and they were positioned perfectly to unload all they had at him.

2017-01-29 17.23.33

However his 4+ rerollable 1s invulnerable save deflected most of the damage. He took just one wound and was down to 6.

2017-01-29 18.22.34

Magnus, Ahriman and the Exalted sorcerers then moved away from the Culexus so that they can have full use of their powers during the Psychic phase. Sorcerers cast Invisibility on them and Magnus was able to beam the enemy’s deathstar causing a single wound on a character that has a special rule that allows him to auto regain D3 wounds at the end of each of his turns. He was able to conjure an Exalted Flamer on a Burning Chariot of Tzeentch close by to run interference a maybe keep the deathstar busy.

2017-01-29 18.30.42

2017-01-29 18.52.10

2017-01-29 18.52.12

2017-01-29 19.26.25

2017-01-29 19.26.32

2017-01-29 19.31.11

2017-01-29 20.18.10

2017-01-29 20.46.12

Result: Inquisition, Grey Knights & Adeptus Mechanicus Victory

Thousand Sons with Chaos Daemons Allied vs Inquisition with Adeptus Mechanicus & Grey Knights Allied

Thousand Sons with Chaos Daemons Allied vs Inquisition with Adeptus Mechanicus & Grey Knights Allied

Thousand Sons with Chaos Daemons Allied [Milan] vs Inquisition with Adeptus Mechanicus & Grey Knights Allied [Nyghoma]

3000 pts

Army List:

HQ:
Ahriman
Typhus

Elites:
Chaos Contemptor Dreadnought
– 2x Butcher Cannon

Chaos Terminators
– 3x Combi-melta & 3x Chainfist (3 Terminators)
– Reaper Autocannon & Chainfist (1 Terminator)
– Combi-melta & Chainfist (Terminator Champion)

Heavy Support
Obliterators
– Mark of Tzeentch

Lord of War:
Chaos Knight Paladin
– Dedication of Tzeentch
– Dirge Caster

Typhon Heavy Siege Tank
– Dreadhammer
– 2x Heavy Bolters w/ Malific Ammo

Aetaos’rau’keres – Daemon Lord or Tzeentch

2016-08-13 12.33.18

Opponents Army

2016-08-13 12.44.292016-08-13 12.44.362016-08-13 12.44.40

Deployment

image2016-08-13 13.13.52

Turn 1

2016-08-13 13.58.02

Due to bad dice rolling, Void Shield Generator stayed up covering pretty much the whole AdMech/Inquisition army in it’s 12” bubble.

Ahriman and Typhus with their Tzeentch terminator retinue assaulted a unit of scouts, wiped it out and the consolidated into cover.

During the opponents shooting phase 3 Terminators and the Terminator Champion as well as Typhus managed to die.

Turn 2

2016-08-13 15.05.31

After being denied a couple of times the opponent was able to successfully manifest the Psychic power that teleported his Death Star right in front of the Daemon Lord of Tzeentch.

2016-08-13 15.23.25

Turn 3

2016-08-13 16.10.00

Chaos Knight was able to charge and blow up the oposing player’s Knight.

Contemptor Dreadnought died this turn as well. Typhon got immobilized and stuck in a position where it’s primary weapon could not fire on any unit of significance.

Aetaos’rau’keres managed to Fail the Leadership test after suffering Perils of the Warp and getting the Perils result 1, after which he was removed from play while still having all of his wounds.

Result: Inquisition, Adeptus Mechanicus & Grey Knights Victory