Warhammer 40,000 8th Edition Battle Report – 110 Chaos [Nick] vs Iron Hands [Andrew Z] Location: The Carcosa Club, Brooklyn, New York Game Size: 2,000 pts
Dark Disciples [1PL, 10pts]: 2x Dark Disciple
Detachment CP [1CP] Legion: Alpha Legion
Specialist Detachment [-1CP]: Daemonkin Ritualists
HQ: Dark Apostle [5PL, 72pts]: Mark of Tzeentch
HQ: Lord Discordant on Helstalker [9PL, 160pts]: Autocannon, Hydra’s Wail, Mark of Nurgle, Warlord, Helstalker: Techno-virus Injector
HQ: Master of Possession [5PL, 88pts]: Force Stave, Mark of Tzeentch
Elites: Possessed [10PL, 153pts]: Mark of Nurgle, 9x Possessed
Warhammer 40,000 8th Edition Battle Report Chaos Soup [Ronny Luna] vs Tyranids [Dan Porsa] Location: The Carcosa Club, Brooklyn, New York Game Size: 2,000 pts
Dark Apostle [5 PL, -1CP, 72pts]: 2. Exalted Possession, Apostle of the Dark Council, Blissful Devotion, Epistle of Lorgar, Mark of Slaanesh, Omen of Potency, Soultearer Portent, Warlord
Dark Apostle [5 PL, 72pts]: Blissful Devotion, Mark of Slaanesh, Warpsight Plea
+ Troops +
Chaos Cultists [3 PL, 40pts]: No Chaos Mark . 9x Chaos Cultist w/ Autogun . Cultist Champion: Autogun
Chaos Cultists [3 PL, 40pts]: No Chaos Mark . 9x Chaos Cultist w/ Autogun . Cultist Champion: Autogun
Chaos Cultists [3 PL, 40pts]: No Chaos Mark . 9x Chaos Cultist w/ Autogun . Cultist Champion: Autogun
Chaos Lord with Jump Pack [6 PL, 99pts]: Baleful Icon, Chainaxe, Mark of Slaanesh, Plasma pistol
Master of Possession [5 PL, 88pts]: Cursed Earth, Force stave, Infernal Power, Mark of Slaanesh, Mutated Invigoration, The Malefic Tome
+ Troops +
Chaos Space Marines [4 PL, 79pts]: Mark of Slaanesh . Aspiring Champion: Boltgun, Power maul . 3x Marine w/ Boltgun . Marine w/ Heavy or Special Weapon: Reaper chaincannon
Chaos Space Marines [4 PL, 79pts]: Mark of Slaanesh . Aspiring Champion: Boltgun, Power maul . 3x Marine w/ Boltgun . Marine w/ Heavy or Special Weapon: Reaper chaincannon
Chaos Space Marines [4 PL, 79pts]: Mark of Slaanesh . Aspiring Champion: Boltgun, Power maul . 3x Marine w/ Boltgun . Marine w/ Heavy or Special Weapon: Reaper chaincannon
+ Elites +
Greater Possessed [8 PL, 120pts] . Greater Possessed: Mark of Slaanesh . Greater Possessed: Mark of Slaanesh
Greater Possessed [8 PL, 120pts] . Greater Possessed: Mark of Slaanesh . Greater Possessed: Mark of Slaanesh
Greater Possessed [8 PL, 120pts] . Greater Possessed: Mark of Slaanesh . Greater Possessed: Mark of Slaanesh
+ Heavy Support +
Obliterators [18 PL, 285pts]: Mark of Slaanesh, 3x Obliterator
Obliterators [18 PL, 285pts]: Mark of Slaanesh, 3x Obliterator
HQ: Broodlord [8PL, 115pts]: Resonance Barb HQ: Tyranid Prime [6PL, 77pts]: Deathspitter, Lash Whip and Bonesword HQ: Tyranid Prime [6PL, 77pts]: Deathspitter, Lash Whip and Bonesword
++ Total: 123PL, 2000pts, 14CP ++
ITC Champion’s Missions: Scenario 3: Nexus Control
Deployment Map: 2: Dawn of War
Secondaries – Chaos Soup
Marked for Death: Genestealers, Exocrine, Swarmlord
Headhunter
Gang Busters
Secondaries – Tyranids
*Recon
The Butcher’s Bill
Headhunter
Deployment
Battle Round 1 – Chaos Soup
Obliterators mow down one unit of Genestealers. Chaos Knight fails the charge after spending three Command Points to Full Tilt + Reroll.
smh smh smh
The Chaos Gods are not impressed…
Battle Round 1 – Tyranids
Tyranids movement phase.
Chaos Knight denies the witch! Warp-Haunted Hull.
Tyranids Charge.
Nids shooting killed one Obliterator, two Chaos Space Marine squads, and nine Cultists.
Swarmlord deals sixteen (16) damage to the Knight. Genestealers do three damage.
End of Round 1.
Battle Round 2 – Chaos Soup
Chaos Round Two Movement.
Horrible turn for Chaos. The Gods are displeased. I rolled a lot of 1s. Even my 4″ away charges failed on snake eyes… Twice… and failed most charges everywhere.
The Knight killed the Swarmlord, and I gunned most of the Warriors down before charging (and failing).
Battle Round 2 – Tyranids
Broodlord killed a Greater Possessed in an epic showdown. Genestealers killed a Dark Apostle.
Tyranids go on a killing spree. Four Obliterators, Dark disciples, Chaos Knight, Greater Possessed slain.
Battle Round 3 – Chaos Soup
Chaos Round 3. I am spread thin. I charge into his Tyranid Prime and Neurothrope in hopes of consolidating into that damned Exocrine that has been wrecking me all game. I achieve this.
I also charge with the Cultists into his Hive Guard and Malanthrope to soak up Overwatch and get Objectives Secured onto the Objective the Malanthrope holds.
The Chaos Lord charges at the Hive Guard behind them with no worry of Overwatch gunning him down.
Mission achieved. The Oblit tries and fails to gun down the Broodlord.
Greater Possessed try their hardest to subdue the Exocrine, Malanthrope and Hive Guard.
Oblit and Master of Possession finish off the Bloodlord and Tyranid Prime.
Tyranids keep falling back and chipping away at the Chaos Forces.
Chaos does well on the last minute push to catch up but going into R6 the score remains too distant.
Exalted Sorcerer
– Disc of Tzeentch
– Mastery Level 2
– Staff of Arcane Compulsion
Exalted Sorcerer
– Disc of Tzeentch
– Mastery Level 2
– Staff of Arcane Compulsion
Combined Arms Detachment:
HQ Sorcerer
– Helm of the Third Eye
– Mark of Tzeentch
– Plasma Pistol
– Power Fist
– Sigil of Corruption
– Terminator Armour
– Veterans of the Long War
– Combi-bolter
Troops Rubric Marines
– 4x Rubric Marines w/ Warpflamers
– Aspiring Sorcerer w/ Force Axe
– Chaos Rhino dedicated troop transport w/ Combi-melta, Dirge Caster and Dozer Blades
Rubric Marines
– 4x Rubric Marines
– Aspiring Sorcerer w/ Force Axe
– Chaos Rhino dedicated troop transport w/ Combi-melta, Dirge Caster and Dozer Blades
Heavy Support Kharybdis Assault Claw
Lord of War Magnus the Red
Reserves
Opponent’s Army
Reserves
Deployment
Turn 1
Opponent uses Drop Pod Assault to bring two of his three Drop Pods in from reserves automatically on turn 1 and lands them right next to my troops and Magnus.
And out come his Dreadnought and Decimator Engine.
He moves everything up the field.
Unit of Rubric Marines with Flamers and the Sorcerer in Terminator Armour that joined them are removed as casualties. Their dedicated troop transport gets blown up as well.
Magnus then takes flight and lands behind the two drop pods and walkers and lines them up for some beam attacks.
Magnus blows up a Decimator Engine and a Drop Pod with his mind an immobilizes the Chaos Dreadnought that remains.
Kharybdis lands behind enemy lines and the Scarab Occult Terminators it was transporting, disembark getting ready to go for the enemy’s artillery pieces hiding in ruins.
At the end of Turn 1, Chaos leads 2:0.
Turn 2
Bloodthirster notices another unit of Terminators that infiltrated down the left flank and goes towards them.
Screamers of Tzeentch were flying above the Rubrics trying to cause enough wounds to get them off the board.
Magnus continues gliding to the enemy’s side of the field. After reducing the Bloodthristers invulnerable save by 2, he kills the Chaos model with the help of the Scarab Occult.
Chaos Terminators
– Mark of Tzeentch
– 3x Combi-melta & 3x Chainfist (3 Terminators)
– Reaper Autocannon & Powerfist (1 Terminator)
– Combi-melta & Chainfist (Terminator Champion) Heavy Support Kharybdis Assault Claw
Lord of War: Chaos Knight Paladin
– Dedication of Tzeentch
– Dirge Caster
Typhon Heavy Siege Tank
– Dreadhammer
– Lascannons
– Multi-Melta
– Havoc Launcher
Aetaos’rau’keres – Daemon Lord or Tzeentch
Opponent’s Army
Psychic Powers
Deployment
Kharybdis Assault Claw with the Ferrum Infernus Dreadnought were kept in reserve.
Turn 1
Opponent won the roll off and went first.
Drop pod with the Chaos Lord and three Obliterators came in via Deep Strike in my deployment zone.
Next, my opponent decided to sacrifice his Chaos Lord to summon Kairos Fateweaver in it’s place. As it was his Warlord, he basically gifted me a Victory Point for Warlord kill. Kairos came in via Deep Strike, however deviated close to my Daemon Lord of Tzeentch.
Inconvenient, because due to it’s Dark Jealousy special rule the Daemon Lord of Tzeentch now had to direct all of it’s attacks at Kairos because he was within 18 inches of him. Plan was to drop the Apocalyptic Barrage Template on the Brass Scorpion that was fast approaching my models.
Original plan was to Deep Strike the Kharybdis behind enemy lines. Hopefully, in such a way to allow it to unload it’s ten twin linked Strength 6 rocket launchers in the back of the Brass Scorpion as it presented the biggest threat. If that didn’t do enough damage the Ferrum Infernus Dreadnought was to use his S6 Flamer on it as well and perhaps even charge it on the next turn to tie it up. However, Kairos interfered with those plans. I really wanted to fire off the DLoT’s Staff of Cataclysm, so instead I’ve dropped the Kharybdis right behind the big bird and disembarked the Dreadnought.
This left only the Chaos Knight holding the other side of the field.
Fateweaver died eventually but not before unloading pretty much two thirds of the army into it, including the Staff of Cataclysm.
Thus, at the beginning of Turn 2 I had a two point lead.
Turn 2
During this turn opponent assaulted a unit composed of Ahriman, Cypher and a bunch of Tzeentch marked Terminators with his Daemon Prince. He issues a challenge which Ahriman had to accept being a Champion of Chaos. Thanks to Biomancy he was able to survive the challenge, after which the rest of the unit finished of the Daemon Prince.
Kharybdis went into Zooming mode and flew diagonally across the board, landing right behind the Brass Scorpion. It then unloaded everything it had into the Scorpion’s rear armour, chipping away on it’s Hull Points. Staff of Cataclysm wielded by the big bird was able to successfully drop the Apocalyptic Barrage on the Brass Scorpion and Sicaran which ended up being blown up.
Turn 3
During this turn, I’ve lost the Chaos Knight to the D BloodThirster, and my terminators to shooting from the opponent’s Decimator Engine and Contemptor Dreadnought Butcher Cannons.
BloodThirster then consolidated towards the Daemon Lord of Tzeentch, and was finally sent back to the warp after being grilled by the Ferrum Infernus’ Flamer followed by some lucky Lascannon/Multi-Melta shots from the Typhon.
At this point the opponent decided to concede the game for the final result of 4:2 at the end of Turn 3.