Thousand Sons & Tzeentch Daemons vs Adeptus Mechanicus, Sisters of Silence, Imperial Knights & Culexus Assassin

Army List – Thousand Sons & Tzeentch Daemons

Combined Arms Detachment: Chaos Daemons

HQ
Kairos Fateweaver

Troops
Pink Horrors of Tzeentch
Pink Horrors of Tzeentch

Lord of War
Aetaos’rau’keres

Formation Detachment Ahriman’s Exiles
Ahriman
– Disc of Tzeentch
Exalted Sorcerer
– Coruscator
– Disc of Tzeentch
– Mastery Level 3
– Spell Familiar
Exalted Sorcerer
– Disc of Tzeentch
– Mastery Level 3
– Spell Familiar
Exalted Sorcerer
– Disc of Tzeentch
– Mastery Level 3
– Spell Familiar

Formation Detachment: Sekhmet Conclave
Magnus the Red
Scarab Occult Terminators
– Hellfyre Missile Rack
– Soulreaper Cannon
Scarab Occult Terminators
– Hellfyre Missile Rack
– Soulreaper Cannon
Scarab Occult Terminators
– Hellfyre Missile Rack
– Soulreaper Cannon

Combined Arms Detachment: Thousand Sons

HQ
Exalted Sorcerer
– Disc of Tzeentch
– Mastery Level 3
– Spell Familiar
– The Black Mace

Troops
Chaos Cultists
– Mark of Tzeentch
Chaos Cultists
– Mark of Tzeentch

Fast Attack
Heldrake
– Hades Autocannon

Lord of War
– Armoured Ceramite
– Dirge Caster
– Lascannons
– Multi-melta

Army List – Imperium

Assassinorum Operative
Culexus Assassin

AdMech Grand Convocaton: Cult Mechanicus

HQ
Belisarius Cawl
Tech-Priest Enginseer

Troops
Kathaphron Destroyers
– Heavy grav-cannon
– Phosphor blaster
Kathaphron Destroyers
– Heavy grav-cannon
– Phosphor blaster

Heavy Support
Kastelan Robot Maniple
Cybernetica Datasmith
Kastelan Robot
– Heavy phosphor blaster
Kastelan robot
– Heavy phosphor blaster
– Twin-linked heavy phosphor blaster

Lord of War
Ordinatus-Minoris Macro Engine
Ordinatus Ulator

Roboute Guilliman, Primarch of the Ultramarines

AdMech Grand Convocation: Skitarii

Troops
Skitarii Rangers
Skitarii Vanguards

Heavy Support
Onager Dunecrawler
– Daedalus
Onager Dunecrawler
– Neutron Laser and Cognis Heavy Stubber
Onager Dunecrawler
– Neutron Laser and Cognis Heavy Stubber

Baronial Court
Acastus Knight Porphyrion
Cerastus Knight-Acheron
Cerastus Knight-Atrapos
– Occular Augmetics
Knight Crusader
– Meltagun
– Rapid-Fire Battle cannon w/ Heavy Stubber
– Twin Icarus Autocannon

Combined Arms Detachment: Sisters of Silence

Elites
Vigilator Squad
– Null-Maiden Rhino

Fast Attack
Null-Maiden Rhino

Fortification
Void Shield Generator

 

Khorne Daemonkin vs Thousand Sons

Khorne Daemonkin vs Thousand Sons

Khorne Daemonkin [Ulises B] vs Thousand Sons [Milan]

Location: The Brooklyn Strategist, Brooklyn, New York

Game Size: 1850 pts

2017-05-05 19.33.22

 Khorne Daemonkin Army List

Combined Arms Detachment:

HQ
Chaos Lord
– Axe of Khorne
– Goredrinker
– Juggernaut of Khorne
– Power Armour
– Sigil of Corruption

Wrath of Khorne Bloodthirster

Elites
Bloodcrushers
– Banner of Blood
– 3x Bloodcrushers
– Upgrade one Bloodcrusher to Bloodhunter

Troops
Bloodletters
– 8x Bloodletters
– Instrument of Chaos

Bloodletters
– 8x Bloodletters
– Instrument of Chaos

Fast Attack
Flesh Hounds
– 10x Flesh Hounds

Heavy Support
Maulerfiend
– 2x Lasher Tendrils

Maulerfiend
– 2x Lasher Tendrils

Maulerfiend
– 2x Lasher Tendrils

Lord of War
Samus

Thousans Sons Army List

Combined Arms Detachment:

HQ
Ahriman
– Disc of Tzeentch

Troops
Chaos Cultists
– Mark of Tzeentch

Chaos Cultists
– Mark of Tzeentch

Fast Attack
Chaos Bikers
– Mark of Tzeentch
– Chaos Biker w/ Flamer
– Chaos Biker
– Chaos Biker Champion w/ Power Fist & Plasma Pistol

Formation: Rehati War Sect

Exalted Sorcerer
– Disc of Tzeentch
– Mastery Level 3
– Spell Familiar

Exalted Sorcerer
– Disc of Tzeentch
– Mastery Level 3
– Spell Familiar

Exalted Sorcerer
– Disc of Tzeentch
– Mastery Level 3
– Spell Familiar

Magnus the Red

Psychic Powers – Magnus the Red

2017-05-05 19.39.11

Discipline of Change: Primaris: Flickering Fire of Tzeentch
Discipline of Change: Tzeentch’s Firestorm
Discipline of Change: Tzeentch’s Warpflame
Discipline of Change: Boon of Flame
Discipline of Change: Infernal Gateway
Discipline of Change: Prismatic Gaze

2017-05-05 19.39.17

Psychich Powers – Ahriman & Exalted Sorcerers

Ahriman
Discipline of Tzeentch: Baleful Devolution
Biomancy: Warp Speed
Biomancy: Life Leach
Sinistrum: Warp Fate

Exalted Sorcerer 00
Discipline of Tzeentch: Primaris: Tzeentch’s Firestorm
Sinistrum: Scrapcode Curse
Biomancy: Endurance

Exalted Sorcerer 01
Discipline of Tzeentch: Siphon Magic
Sinistrum: Death Hex
Sinistrum: Diabolic Strenth

Exalted Sorcerer 02
Discipline of Tzeentch: Treason of Tzeentch
Biomancy: Life Leach
Biomancy: Endurance

Battlefield w/ Objective Markers Pre-Deployment

2017-05-05 19.54.06

Deployment

2017-05-05 20.03.54

Followers of Khorne deployed first and had the first turn. Red team deployed agressively forward waiting to do its scout moved to get even closer. Maulerfiends were holding the flanks and rear. Blue Team had cultists on the flanks sitting on two Objective markers in ruins with bikers up on the left flank and Magnus, Ahriman and the Socerers at the top center of their deployment zone waiting for the brunt of the Daemonkin charge.

2017-05-05 20.04.40

Turn 1 – Khorne Daemonkin

2017-05-05 20.11.49

Khorne Daemonkin drew the Murder-Call tactical objective on turn 1. Then started moving, followed by running forward toward the thrice-cursed followers of Tzeentch.

2017-05-05 20.20.39

Turn 1 – Thousand Sons

Magnus drew the Secure Objective Maker 1 tactical objective card.

2017-05-05 20.26.52

Magnus took to the skies and started flying towards the Khorne Daemonkin Warlord.

2017-05-05 20.47.26

Sorcerers cast endurance on their unit on top of the Skyshielf landing pad, and manifested Death Hex on the Bloodthirster that was gettig really close, reducing its invulnerable save to 6++. Magnus was able to conjure up a Burning chariot of Tzeentch. He also hit the flying deamon of Khorne with a Destroyer Weapon attack that managed to take only one of its wound away.

2017-05-05 20.48.06

2017-05-05 20.48.10

Tzeentchian Daemon riding on the Chariot used its Torrent flamer attack to inflict some wounds on the big unit of Flesh Hounds.

2017-05-05 20.48.12

On the other side of the battlefield, Thousand Sons bikers managed to shoot down one of the Bloodcrushers moving down the left flank.

2017-05-05 20.48.25

At the end of Turn 1 result was 1:0 Blue Team.

Turn 2 – Khorne Daemonkin

2017-05-05 20.52.21

Unit of Bloodletters appeared out of thin air right next to Objective Marker 1. Samus came in from reserves at the center left of the battlefield. Maulerfinds and Bloodcrushers kept moving down towards closest enemy units in blue armour.

2017-05-05 20.53.15

Bloodthirster ended up charging the group of Sorcerers minding their own business atop the Skyshield.

2017-05-05 20.55.03

Chaos Lord on Juggernaut and his retinue of Fleshhounds continued galloping down the right flank towards the Tzeentch Cultists.

2017-05-05 20.57.10

Freshly spawned Bloodletters decided to stretch their legs and run after their journey from the Warp. They were getting awfully close and personal with the other unit of Cultists at the bottom left of the board.

2017-05-05 21.01.06

One of the three Maulerfiend charged the newcomer on the battlefield – the Burning Chariot of Tzeentch. Its Hammer of Wrath alone took one Wound off of the Chariot’s Rider.

2017-05-05 21.03.33-1

In a coordinated madness of close combat, Bloodcrushers ran their warpsteeds into the Chaos Bikers on the far left of the battlefield.

2017-05-05 21.04.39

Bloodthirster all but ignored incoming overwatch for the Sorcerers and issued a challange. The brave sorcerer flying around on his Disc of Tzeentch, decided to protect the First Captain and his brothers and accepted the challenge.

2017-05-05 21.06.11

Chariot was no match for the Maulerfiend. The melee monster sent it back to the Planet of Sorcerers with ease.

2017-05-05 21.09.02

One of the Bikers was removed as a casualty as well.

2017-05-05 21.14.02

After the dust settled, Khorne ended its turn 2 with a 3:1 lead.

2017-05-05 21.21.39

2017-05-05 21.23.07

Turn 2 – Thousand Sons

Sons drew the following tactical objective cards:

2017-05-05 21.23.46

– Behind Enemy Lines
– No Prisoners

Sorcerers of Prospero used the Psychic phase to cast blessings on their unit in an attempt to survive close combat with the Khorne Bloodthirster. They were able to manifest Force, Endurance, Warp Fate and Diabolic Strength.

2017-05-05 21.32.52

Cultists knew no fear this turn and charged the bloodletters. Two of the Prosperian Spireguard died to the Daemonic blades.

2017-05-05 21.39.10

In the continuing melee with the Khorne cavalry, one of the Thousand Sons bikers bit the dust (pun intended), leaving just the Champion to hold the Daemons from advancing.

2017-05-05 21.42.54

And then Tzeentch smiled on Crimson King’s children. Sorcerers were able to strike enough blows at the Bloodthrister to banish it from the mortal realm.

2017-05-05 21.45.41

However Daemonkin kept on coming. They wanted more blood. They wanted more skulls for the Skull Throne.

2017-05-05 21.48.37

Turn 2 ended in a tie. 3:3.

2017-05-05 21.48.42

Turn 3 – Khorne Daemonkin

Two Maulerfiends quickly closed the distance and hopped onto the landing pad getting ready to charge Ahriman’s unit. Samus was not far behind.

2017-05-05 21.54.22

The third Maulerfiend kapt running down the center right of the board. So did the Flesh hounds, their sights set on the Prosperian Spireguard on the bottom right.

2017-05-05 21.56.01

Another group of Bloodletters dropped to the ground from the Warp Rift, dead set on getting revenge for the fallen Bloodthirster. Wounded Exalted Sorcerer that helped slay the winged Daemon of Khorne, took another wound from the Maulerfiend and was on his last legs.

2017-05-05 22.01.59

But the Daemon hordes kept on coming. Flesh hounds charged the Cultists hiding in ruins in the bottom righth and tore all but three limb to limb.

2017-05-05 22.06.08

The remaining three Cultists were caught in the Sweeping Advanced and gave their lives in defence of Magnus’ cause. On the other side of the battlefield Prosperian Spireguard 4th valiantly died fighting the Bloodleters. Every last one of them was dismembered by the blood crazed Daemons.

2017-05-05 22.18.01

Biker Champion holding the left flank was overwhelmed too. Once he was beaten to pulp the Deamonkin horde shifted their focus towards the First Captain and Chief Librarian of the Thousand Sons surrounded by his wizarding comrades.

2017-05-05 22.21.07

Remainder of Team Blue was encircled. There was no escape. Death was coming for them.

2017-05-05 22.22.00

At the end of their turn, Red team was in the lead 5:3.

2017-05-05 22.22.05

Turn 3 – Thousand Sons

Warrior Mages of Tizca drew the following tactical objective cards:

– Domination
– Ascendancy
– Secure Objective 1

2017-05-05 22.24.31

Magnus, seeing his children were in mortal danger, dropped from the sky, turned around and was staring down the Maulerfiend charging into the fray.

2017-05-05 22.30.05

Samus near by was interfering with their ability to manifest blessings, which is why the sorcerers only manifested Diabolic Strength and Warp Speed this time around. They could do little to fight of the two Maulerfiends locking them in combat.

2017-05-05 22.30.09

But they held. Yet again, Ahriman was desperate for his Deamon Primarch father to come to the rescue.

Turn 3 ended with the result Red Team 5 – Blue Team 3.

2017-05-05 22.35.11

Turn 4 – Khorne Daemonkin

Red team drew the following tactical objective cards:

– Secure Objective 4
– Secure Objective 1
– Secure Objective 6
– Supremacy

2017-05-05 22.55.57

It was time. Every ablebodied Khorne Daemon charged the hated Tzeentch sorcerers. There was no way out for them. “We’ll skin them alive! muahahaha”.

2017-05-05 22.42.29

Taking on wounds, yet somehow surviving Ahriman and his Exalted Sorcerers bodyguards held off the onslaught of the Khorne Daemonkin army.

2017-05-05 22.55.43

At the end of Khorne Daemonkin turn 4, unfortunately our hosts at Brooklyn Strategist were closing shop, so we had to call the game prematurely. End result was 9:3. Khorne Daemonkin Victory.

2017-05-05 23.02.43

2017-05-05 23.02.23-1

Space Wolves vs Thousand Sons

Space Wolves vs Thousand Sons

Space Wolves [Jeff C] vs Thousand Sons [Milan]

Location: The Brooklyn Strategist, Brooklyn, New York

Game Size: 2000 pts

2017-04-07 19.20.06-1

Thousand Sons Army List

Formation: Rehati War Sect

Exalted Sorcerer
– Disc of Tzeentch
– Mastery Level 3
– Spell Familiar

Exalted Sorcerer
– Disc of Tzeentch
– Mastery Level 3
– Spell Familiar

Exalted Sorcerer
– Disc of Tzeentch
– Mastery Level 3
– Spell Familiar

Magnus the Red

Combined Arms Detachment

HQ

Ahriman
– Disc of Tzeentch

Troops

Tzaangors

Tzaangors

Heavy Support

Kharybdis Assault Claw

2017-04-07 16.21.30

 

Psychic Powers – Ahriman

Discipline of Tzeentch: Treason of Tzeentch
Discipline of Tzeentch: Primaris: Tzeentch’s Firestorm
Biomancy: Enfeeble
Biomancy: Life Leach
Biomancy: Smite

2017-04-07 16.32.58

Psychic Powers – Exalted Sorcerer 00

Discipline of Tzeentch: Doombolt
Discipline of Tzeentch: Primaris: Tzeentch’s Firestorm
Biomancy: Enfeeble
Biomancy: Life Leach

2017-04-07 16.33.19

Psychic Powers – Exalted Sorcerer 01

Discipline of Tzeentch: Boon of Mutation
Discipline of Tzeentch: Primaris: Tzeentch’s Firestorm
Biomancy: Iron Arm
Heretech: Dark Invigoration

2017-04-07 16.33.32

Psychic Powers – Exalted Sorcerer 02

Discipline of Tzeentch: Siphone Magic
Discipline of Tzeencth: Primaris: Tzeentch’s Firestorm
Sinistrum: Warp Fate
Sinistrum: Death Hex

2017-04-07 16.33.44

Psychic Powers – Magnus the Red

Discipline of Change: Primaris: Flickering Fire of Tzeentch
Discipline of Change: Tzeentch’s Firestorm
Discipline of Change: Bolt of Change
Discipline of Change: Tzeentch’s Warpflame
Discipline of Change: Boon of Flame
Discipline of Change: Prismatic Gaze

2017-04-07 16.34.05

Space Wolves Army List

2017-04-07 16.53.00

Space Wolves Reserves

2017-04-07 17.08.10

Thousad Sons Reserves

2017-04-07 17.08.14

Tactical Objectives

2017-04-07 16.53.09

Deployment

2017-04-07 17.06.45

Thousand Sons rolled to Seize the Initiative and were successful.

2017-04-07 17.07.05

Turn 1 – Thousand Sons

Magnus and his crew drew the following Tactical Objective Cards:

– Hold the Line
– Secure Objective 2
– Secure Onjective 2

2017-04-07 17.07.31

Thousand Sons deployed concervatively as they were supposed to go second. One unit of Tzaangors was in the bottom center of the battlefield, within reach of the Objective marker in the ruined building in the bottom left. The other unit of Tzaangors deployed in the other ruined building in the bottom right corner of the field where the other Objective marker was. Primarch, Ahriman and the Exalted Sorcerers were at the top center of their deplotment zone grabbing some cover.

2017-04-07 17.08.18

During the Movement phase Prosperians brought an empty Kharybdis Drop Pod right on top of the Space Wolves force deployed in the top left of the board. The Claw did not scatter.

2017-04-07 17.14.30

It’s post-Deep Strinke flaming attack didn’t do much damage, however it was able to wreck the Razorback in the corner after it fired off all of it’s Twin Linked Missle launchers. This gave the Sons once Victory point for First Blood.

Magnus flew across the board directlly towards the enemy and manifested Boon of Flame which conjured up a Burning Chariot of Tzeentch.

2017-04-07 17.32.05

Exalted sorcerers were getting ready for close combat and buffed themselves by casting Warp Fate and Force as well as Iron Arm on the hovering Sorcerer.

2017-04-07 17.32.10

Unit of Space Wolves that was riding around in the Razorback had to emergency disembark right behind the Wulfen, after their transport was blown up.

2017-04-07 17.33.33

At the end of this turn team Magnus was in the lead 4:0.

2017-04-07 17.39.07

Turn 1 – Space Wolves

Vlyka Fenryka drew the following Tactical Objectives this turn:

– Kingslayer
– Secure Objectie 2
– Secure Objective 6

2017-04-07 17.39.47

This is what the battlefield looked like from one of the reconnaissance aircraft flying at a safe altitude.

2017-04-07 17.40.15

Wolves landed one of their drop pods in teh bottom left of the board.

2017-04-07 17.41.35

It deviated a bit and disgorged all the models it was carrying in a perfect position to light up the unit of Tzaangors with mass reactive bolter shells.

2017-04-07 17.43.36

The Drop pod itself used its built-in weaponds to fire at the other unit of Tzaangors hiding out in the Ruins in the bottom right of the board.

2017-04-07 17.43.55

All Ferrisian units moved up towards the Kharybdis, except for one unit of Wulfen that moved closer to the Burning Chartion of Tzeentch in order to engage it in close combat.

2017-04-07 17.47.02

Kharybdis assault claw somehow managed to survive all the incoming enemy fire, losing a couple of Hull Points. However, charging Wulfen finished it off in close combat. It went down, but deviated in such a way so not to cause any damage to friend or foe. Wulfen charged the summoned Chariot and sent it back into the Warp.

2017-04-07 18.13.36

So ended the first turn of the Space Wolves.

2017-04-07 18.14.11

At the end of the turn result was Thousand Sons 4 – Space Wolves 1.

2017-04-07 18.15.06

Turn 2 – Thousand Sons

2017-04-07 18.25.56

Magnus continued flying diagonally across the battle field stopping in the very top left corner of the board, positioning himself in a perfect place to cast of Gaze of Magnus in an attempt destroy the Rhino and Land Raider close by.

2017-04-07 18.41.41

He did manage to blow up the Rhino as well as the Land Raider. The explosion caused one casualty in the Terminator squad.

2017-04-07 18.41.27

Ahriman moved up the center right of the board. Another Chariot was conjured this turn and suffered a Deep Strike misshap. It was placed in the center right of the board by the oponent where it can cause no harm to the Wolves. Unit of Exalted Sorcerers moved up to the top right of the board to get some cover behind the Ruined fortification. At the end of their player Turn 2, Thousand Sons were in the lead 5:1.

2017-04-07 18.47.05

Turn 2 – Space Wolves

Tactical objectives for this turn were:

– Kingslayer
– Secure Objective 2
– Behind Enemy Lines

2017-04-07 18.47.17

Unit of Wolves at the bottom left shot up all of the Tzaangors holding Objective Marker 2. Plasma overheating casued it’s bearer to die an agonising death in the process.

2017-04-07 19.00.20

The Drop Pod fired on the Tzaangors on Objective Marker 5 but didn’t do much damage.

2017-04-07 19.00.43

Focussed fire from multiple units into the Crimson King caused some wouds to go through and grounded him.

2017-04-07 19.08.12-1

A unit of brave (but ultimately foolish) Space Wolves charged the one-eyed Daemon Primarch, who wiped them all out turning one of the poor marines into a Chaos Spawn (represented here by the Pink Horror proxy model).

2017-04-07 19.19.49

On the other side of the battlefield a Rhino carrying some Fenrisians moved right next to the hated Exalted Sorcerers at which point the unit inside disembarked, shot and was getting ready to charge.

2017-04-07 19.20.06-1

Turn 3 – Thousand Sons

Magnus took to the skies again, casting D beams with his mind, killing Wolves left and right. To add insult to injury his army was growing as he conjured up yet another Chariot to join his cause.

2017-04-07 19.52.02

Ahriman joines his fellow sorcerers, which buff themselves in the Psychic phase then charge the nearby Space Wolves unit and wipe them out.

2017-04-07 19.52.16

Turn 3 – Space Wolves

A grey drop pod full of models arrives from reserves and lands right next to one of the Burning Chariots of Tzeentch, saturating it with fire and removing it as a casualty.

2017-04-07 19.57.29

On the other side of the battlefield, remaining Wulfen charge the other Chariot and smack it back into oblivion.

2017-04-07 19.57.37

Turn 3 ends with Wolves behind – 4:9.

2017-04-07 20.12.43

Turn 4

Turn 4 ends with Magnus extending the lead 13:6.

2017-04-07 20.39.38

Turn 5

2017-04-07 20.39.46

With very few enemy models left on the board the one-eyed Primarch flyes around the field, while the Sorcerers take another unit out.

2017-04-07 20.40.11

2017-04-07 20.54.43

Final result 16:6. Thousand Sons victory.

2017-04-07 20.54.22

Thousand Sons vs Dark Angels

Thousand Sons vs Dark Angels

 

Thousand Sons [Milan] vs Dark Angels [Mars]

Location: Da Bunka, Queens, New York

Game Size: 1850 pts

Army List:
Formation – Rehati War Sect:

Magnus the Red

Exalted Sorcerer
– Disc of Tzeentch
– Mastery Level 3
– Spell Familiar

Exalted Sorcerer
– Disc of Tzeentch
– Mastery Level 3
– Spell Familiar

Exalted Sorcerer
– Disc of Tzeentch
– Mastery Level 3

Combined Arms Detachment:

HQ
Ahriman [Warlord]
– Disc of Tzeentch

Troops

Chaos Cultists
– Mark of Tzeentch

Chaos Cultists
– Mark of Tzeentch

Fast Attack
Chaos Bikers
– 2x Chaos Bikers w/ Meltaguns & Mark of Tzeentch
– Chaos Biker Champion w/ Melta Bombs, Power Fist & Plasma Pistol

2017-02-04 13.40.28

Opponent’s Army

2017-02-04 14.18.48

Deployment

2017-02-04 14.45.57

2017-02-04 14.46.03

Turn 1

2017-02-04 15.13.09

2017-02-04 15.13.15

2017-02-04 15.13.21

2017-02-04 15.15.17

2017-02-04 15.20.58

2017-02-04 15.21.04

2017-02-04 16.05.38

2017-02-04 16.05.44

2017-02-04 16.05.48

2017-02-04 16.05.59

2017-02-04 16.50.13

2017-02-04 16.50.21

2017-02-04 17.16.23

2017-02-04 17.16.31

2017-02-04 17.42.00

2017-02-04 17.42.11

2017-02-04 17.45.05

2017-02-04 17.58.40

2017-02-04 17.58.42

2017-02-04 17.58.54

2017-02-04 18.26.04

2017-02-04 18.26.11

2017-02-04 18.36.03

2017-02-04 18.36.15

Result: Victory Dark Angels